
Kara Sharalien
|
Posted - 2009.10.21 04:06:00 -
[1]
Edited by: Kara Sharalien on 21/10/2009 04:07:47 Edited by: Kara Sharalien on 21/10/2009 04:07:06
Originally by: Daedalus II
Before you start crying about the server being sad when you try to bring other players inside a player ship I think that can be handled. As soon as you dock in the ship, you load an in-ship environment, just like when you dock in a station. Therefore you aren't technically "in" the ship, you are in the same limbo place as people who are inside stations. When you undock you "transport" yourself to the location of the hive ship.
no matter how you try and word the situation, it doesnt frigging work.
no **** you arnt actually "inside" the ship. congrats genius, what did you think was gonna happen, everyones ships sit in a big graphical mess inside the collision boundaries of the hive ship or carrier?
CCP has tried the "dock in another ship" thing. they had highly trained software engineers look at the problem, and those guys were probably smart enough to come up with "its not really inside the ship, it just uses the ship as a dock/undock point". your idea isnt that brilliant. sorry, docking in ships and then having the ships jump doesnt work, the code doesnt deal with it.
having said that, i like the proposal. i had a similar idea about what is essentially a pilotable control tower, with a jump drive. your idea sounds more like a pilotable outpost with a jump drive, and im game for either.
as i understand it, there is no problem with docking/undocking at a ship, the only problem occurs when you move where the dock/undock point is. to that end, if you were dead set on a docking feature, then perhaps have a deployed mode, where the ship cannot, under any circumstances, move. if you get it down to hull in this deployed mode, the pod pilot gets ejected so someone else can capture it, but it cant be destroyed in deploy mode.
(otherwise all those people docked are in a bit of a pickle)
if it un-deploys while people are docked (even if those people are offline) then the people get ejected in their pods, all their stuff goes to the ships cargo bay.
that is far more technically feasible.
i dont know about yours "super powerful, huge amounts of resources" thing. if goons got their hands on one, and red another, there goes lowsec.
but a modest upkeep fee needed for using deploy mode, in exchange for full functionality only when in deploy mode would make it essentially a mobile station, and that could work very well.
Originally by: Thuul'Khalat WHY YOU VIOLENCE MY BOAT?!
|